![]() The same happens as in jscut: 90/96 smaller. I tested with Makercam, just to take the CAM out of the picture. Everything will rescale proportionally to that dimension. Then use the dimensional tool to specify height, width or even a single element. You can only do proportional scaling during the import. Any ideas about the DXF export resolution in Fusion 360… and how come Inkscape shows the right dimensions but exports in a non native resolution? Fusion 360 does not have the capability of scaling an imported SVG to exact dimensions. These instructions are used in classes in BARN’s Metal Fabrication Studio. So, I know what’s wrong, I know how to work around it… but I am really interested in knowing why. This tutorial covers the steps for converting an image to SVG using Inkscape. ![]() I bring it back to jscut, change the ppi from 96 (Inkscape 0.9.x default) to 90, check the gcode’s X max and it is exactly my piece’s width plus the cutter radius. I then measure the piece and it looks… suspiciously 90/96 of the original I test some moves to make sure my $100, $101, $102 are not messed up and they are spot on. In this video we are going through the process of converting a bitmap file into a usable SVG that will import into Fusion 360. I then import it to jscut and get some test gcode. 1 2 3 4 5 6 7 8 9 Share 122 views 9 months ago In this video we will take a look at how to take a image and convert into svg and use it in fusion 360. My Inkscape document is set up in mm and the dimensions of the SVG look the same as the sketch’s. I have just started experimenting with the software. I know that Fusion 360 has a CAM module, but I am not there yet. Ive had to switch over to Fusion 360, where the only downside for me has. I was trying out exporting a Fusion 360 sketch to DXF to get it into Inskape to make an SVG. I used Inkscape to convert from SVG to DXF.
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